Over the dozen or so core campaign missions, Armor Games does a good job of introducing some new ways to make its familiar formula fresh. The jokes and easter-eggs are equally anachronistic, but they’re still a highlight-look for an Indiana Jones reference in one of the temple stages and an exceptionally fun pirate-themed stage (with requisite Pirates of the Caribbean jokes).
The campaign appears a bit scattered at points too, introducing gimmicky enemies that are hard to kill (teleporting, laser-gun toting) and break from both the overall medieval theme and the rock-paper-scissors combat mechanic Armor Games perfected in the original game. The tribesman/cannibal enemies are perhaps not as well-worn as the high fantasy enemies the first game utilized, but the “evil tribesman” plotline feels a bit tone-deaf and borderline offensive. You’ll get mission briefs and updates on the story-something about evil tribesman invading-then you’ll deploy towers to kill them all. Kingdom Rush Frontiers has a wide variety of locals and enemies.Īs in the original title, you’re commanding an army of cartoon soldiers as they seek to defend their lands.